Undergraduate Program
Our program is unique in that it integrates study across the arts with the study of digital technologies. As David Williams, Professor of Music and key designer of the Arts Technology Program, puts it, "We put the emphasis on the 's' in 'Arts Technology.'"
The Illinois State University Program in Arts Technology offers a wide range of experiences for students to develop their artistic talents through new technologies. Our students explore the borders of disciplines made blurry by digital technologies.
Often Arts Technology students have interests across the Arts and see the computer as a way to bridge those interests. Some of our best student work has been created by students who are strong musicians, but discover a new way to meld sound, visuals, and interactivity in a web project, or is created by students who are primarily focused on the visual arts but discover that working with digital audio opens up new horizons for them.
Upon graduation, students with an undergraduate degree in Arts Technology will be able to:
- Use html and WYSIWYG editors to create interactive web experiences that are visually and aurally inventive
- Create and edit sound materials digitally
- Operate either a Windows or Macintosh PC
- Capture, edit, and manipulate both motion and still images
- Work with other artists in collaborative projects
- Grasp basic concepts in Theatre, Art, and Music and apply them in digital arts
- Identify and analyze strategies of composition in the work of digital artists
- Solve problems, both technical and aesthetic, in a digital environment
- Explore computer arts as a performance medium
Retention
Undergraduates will be allowed to continue in the arts technology program if they have:
- Completed the 11-hour Fine Arts core.
- Completed the 8-hour Arts Technology core with grades of "C" or better.
- Met and maintain a GPA of 2.5 from 300-level courses in the Arts Technology curriculum with no grade less than a "C" in any major courses.
- Demonstrated competency through a portfolio review
- The portfolio review will take place after completion of the Fine Arts core and ART, MUS, or THE 276. The portfolio will contain examples of work in Arts Technology.
Curriculum
The major in Arts Technology is a 55-hour interdisciplinary program in the College of Fine Arts. The degree provides undergraduate training and experiences that provides students with a broad range of knowledge and skills in multimedia design, including digital video and sound, computer graphics and theatre design, digital and MIDI music, and web design.
Refer to the Undergraduate or Graduate Catalog for detailed information about program requirements, course descriptions and prerequisites.
All classes require "Clearance" from Arts Technology Advisor, courses offered for Spring 2010 include:
JEFF GRABB
- ATK 300 -- F 1:00-4:00 in CW 315
- Section 1: Flash in a Flash, first 5 weeks hr
- Section 2: Dreamweaver, second 5 weeks, 1 hr
- Section 3: 3D on the Cheap: Bender, third 5 weeks, 1 hr
ROSE MARSHACK
- ATK 380 Section 2-- T-TH 1:00-2:15 in CW 315
"The Road"
Using technology to create art based on journey and destination, exploring concepts including (but not limited to) pilgrimage, goal, movement, mapping, storytelling, tourism, sustainability, and interdependence. This class has no prerequisites.
- ATK 301 --Software Design I -- T-TH 9:00-10:15 in CW 315
- ATK 302-- Software Design II -- T-TH 2:30-3:45 in CW 315
AARON PAOLUCCI
- ATK 380 Section 1--"TBA"-- M-W 2:30-3:45 in CW 315 CLOSED
- ATK 240--Sound Design I -- M-W 9:00-10:15 in CVA 50
Developing a foundation in sound design through exploring physics, audio technology potentials, and complex system design integration, all through a lense of design aesthetics. Sound design outside of a computing environment.
- ATK 260 --Computer Arts Performance-- M 4:00-6:50 in CW 315
- ATK 340-- Sound Design I I-- T-TH 10:30-11:45 in CVA 50
Exploration of sound design through digital media. Creating sound in a digital audio environment focused on developing design aesthetics and a fundamental understanding of related technologies. Sound design within a computing environment.
MATTHEW SMITH
- On Sabatical for the Spring 2010 Semester
CHRIS TICE
- ATK 201 --Basic Skills in the Digital Arts.-- M-W 12:00-12:50 in CVA 50
- ATK 380 Section 3--Max/MSP-- T-TH 5:30-6:45 in CW 315
RICK VALENTIN
- ATK 480 --Advanced Computer Topics -- W 6:00-8:50 in CW 315
This class is for graduate students only.
JOHN WALKER
- ATK 380 Section 5-- M-W 1:00-2:15 in CW 315
"Principles of typography for the non-designer"
This course will introduce students to the anatomy of type, typographic terminology, guidelines for type selection, principles of design related to typography, and rules of good typography. The history and influence of technology on typographic design and usage will also be covered. The course will have both a lecture and applied problem solving component.
The course is intended for students who have not had courses in graphic design.